File include/display.h


Included Files


Preprocessor definitions

#define DISPLAY_H

#define vobj_at( x, y )

#define tp_sensemon( mon )

#define sensemon( mon )

#define mon_warning( mon )

#define mon_visible( mon )

#define see_with_infrared( mon )

#define canseemon( mon )

#define canspotmon( mon )

#define knowninvisible( mon )

#define is_safepet( mon )

#define canseeself

#define random_monster

#define random_object

#define random_trap

#define what_obj( obj )

#define what_mon( mon )

#define what_trap( trp )

#define covers_objects( xx, yy )

#define covers_traps( xx, yy )

#define DISP_BEAM 1

#define DISP_FLASH 2

#define DISP_ALWAYS 3

#define DISP_CHANGE 4

#define DISP_END 5

#define DISP_FREEMEM 6

#define SHIELD_COUNT 21

#define display_self

#define NUM_ZAP 8

#define GLYPH_MON_OFF 0

#define GLYPH_PET_OFF

#define GLYPH_INVIS_OFF

#define GLYPH_DETECT_OFF

#define GLYPH_BODY_OFF

#define GLYPH_RIDDEN_OFF

#define GLYPH_OBJ_OFF

#define GLYPH_CMAP_OFF

#define GLYPH_ZAP_OFF

#define GLYPH_SWALLOW_OFF

#define GLYPH_WARNING_OFF

#define MAX_GLYPH

#define NO_GLYPH MAX_GLYPH

#define GLYPH_INVISIBLE GLYPH_INVIS_OFF

#define warning_to_glyph( mwarnlev )

#define mon_to_glyph( mon )

#define detected_mon_to_glyph( mon )

#define ridden_mon_to_glyph( mon )

#define pet_to_glyph( mon )

#define obj_to_glyph( obj )

#define cmap_to_glyph( cmap_idx )

#define trap_to_glyph( trap )

#define objnum_to_glyph( onum )

#define monnum_to_glyph( mnum )

#define detected_monnum_to_glyph( mnum )

#define ridden_monnum_to_glyph( mnum )

#define petnum_to_glyph( mnum )

#define hero_glyph

#define glyph_to_mon( glyph )

#define glyph_to_obj( glyph )

#define glyph_to_trap( glyph )

#define glyph_to_cmap( glyph )

#define glyph_to_swallow( glyph )

#define glyph_to_warning( glyph )

#define glyph_is_monster( glyph )

#define glyph_is_normal_monster( glyph )

#define glyph_is_pet( glyph )

#define glyph_is_body( glyph )

#define glyph_is_ridden_monster( glyph )

#define glyph_is_detected_monster( glyph )

#define glyph_is_invisible( glyph )

#define glyph_is_normal_object( glyph )

#define glyph_is_object( glyph )

#define glyph_is_trap( glyph )

#define glyph_is_cmap( glyph )

#define glyph_is_swallow( glyph )

#define glyph_is_warning( glyph )