File include/vision.h


Preprocessor definitions

#define VISION_H

#define COULD_SEE 0x1

#define IN_SIGHT 0x2

#define TEMP_LIT 0x4

#define LS_OBJECT 0

#define LS_MONSTER 1

#define cansee( x, y )

#define couldsee( x, y )

#define templit( x, y )

#define m_cansee( mtmp, x2, y2 )

#define m_canseeu( m )

#define MAX_RADIUS 15

#define circle_ptr( z )