#define	SPE_FORCE_BOLT	368
	force bolt
	force wave - circular around character
	force push
	force pull
#define	SPE_CREATE_MONSTER	369
	create golem
	create monster
	create horde
#define	SPE_DRAIN_LIFE	370
	drain life == level
	drain energy
	drain strength
#define	SPE_COMMAND_UNDEAD	371
	command undead
	command vampire
	command demon
	command demon lord
#define	SPE_SUMMON_UNDEAD	372
	summon undead
	summon vampire
	summon demon
	summon demon lord
#define	SPE_HEALING	373
	healing
	major healing
	full healing
#define	SPE_CURE_BLINDNESS	374
#define	SPE_CURE_SICKNESS	375
#define	SPE_EXTRA_HEALING	376 - remove?
#define	SPE_RESTORE_ABILITY	377
#define	SPE_CREATE_FAMILIAR	378
	create familiar
	create winged familiar
#define	SPE_LIGHT	379
	light
	summon lights
#define	SPE_DETECT_MONSTERS	380
#define	SPE_DETECT_FOOD	381
#define	SPE_CLAIRVOYANCE	382
#define	SPE_DETECT_UNSEEN	383
#define	SPE_IDENTIFY	384
	identify
	identify all
#define	SPE_DETECT_TREASURE	385
#define	SPE_MAGIC_MAPPING	386
#define	SPE_CONFUSE_MONSTER	387
#define	SPE_SLOW_MONSTER	388
	slow monster
	web monster
#define	SPE_CAUSE_FEAR	389
#define	SPE_CHARM_MONSTER	390
#define	SPE_ENCHANT_WEAPON	391
#define	SPE_ENCHANT_ARMOR	392
#define	SPE_PROTECTION	393
	protection
	Ward - Auto elbereth engraving in 4 squares
	
#define	SPE_RESIST_POISON	394
#define	SPE_RESIST_SLEEP	395
#define	SPE_ENDURE_COLD	396
#define	SPE_ENDURE_HEAT	397
#define	SPE_INSULATE	398

#define	SPE_REMOVE_CURSE	399
#define	SPE_TURN_UNDEAD	400
	turn undead
	sphere of radiance - damage all undead in region
#define	SPE_JUMPING	401
#define	SPE_HASTE_SELF	402
#define	SPE_ENLIGHTEN	403
#define	SPE_INVISIBILITY	404
#define	SPE_LEVITATION	405
#define	SPE_TELEPORT_AWAY	406
#define	SPE_PASSWALL	407
#define	SPE_POLYMORPH	408
#define	SPE_KNOCK	409
#define	SPE_FLAME_SPHERE	410
	flame sphere
	fire elemental
#define	SPE_FREEZE_SPHERE	411
#define	SPE_WIZARD_LOCK	412
	wizard lock
	wizard trap (trapped door)
	wizard trap
#define	SPE_DIG	413
#define	SPE_CANCELLATION	414
#define	SPE_MAGIC_MISSILE	415
#define	SPE_FIREBALL	416
#define	SPE_CONE_OF_COLD	417
#define	SPE_SLEEP	418
	sleep (zap)
	sleep (area effect)
#define	SPE_FINGER_OF_DEATH	419
#define	SPE_LIGHTNING	420
#define	SPE_POISON_BLAST	421
	poison (zap)
	poison (area effect)
#define	SPE_ACID_STREAM	422

