# Microsoft Developer Studio Project File - Name="dgncomp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=dgncomp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "dgncomp.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE "dgncomp - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "dgncomp - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

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CPP=cl.exe
RSC=rc.exe

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=dgncomp
PostBuild_Cmds=echo Building dungeon	echo chdir ..\dat	chdir ..\dat	echo ..\util\dgn_comp.exe dungeon.pdf	..\util\dgn_comp.exe dungeon.pdf	echo chdir ..\build	chdir ..\build
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /out:"..\util\dgn_comp.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=dgncomp
PostBuild_Cmds=echo Building dungeon	echo chdir ..\dat	chdir ..\dat	echo ..\util\dgn_comp.exe dungeon.pdf	..\util\dgn_comp.exe dungeon.pdf	echo chdir ..\build	chdir ..\build
# End Special Build Tool

!ENDIF 

# Begin Target

# Name "dgncomp - Win32 Release"
# Name "dgncomp - Win32 Debug"
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SOURCE=..\src\alloc.c
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