ZOMBIE

The zombi... is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life,-- it is a dead body which is made to walk and act and move as if it were alive. W. B. Seabrook

Name: ettin zombie
Difficulty: 7
Base level: 6
Base experience: 73
Speed: 8
Base AC: 6
Base MR: 0
Alignment: -4
Frequency: Very rare
Genocidable: Yes
ATTACKS:
    Claw: 1d10
    Claw: 1d10
Weight: 1700
Nutritional value: 250 (but leaves no corpse)
Size: huge
Resistances: cold, sleep, poison
Resistances conveyed by eating: None

Due to its unusual body chemistry, An ettin zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.


Name: giant zombie
Difficulty: 9
Base level: 8
Base experience: 113
Speed: 8
Base AC: 6
Base MR: 0
Alignment: -4
Frequency: Very rare
Genocidable: Yes
ATTACKS:
    Claw: 2d8
    Claw: 2d8
Weight: 2050
Nutritional value: 375 (but leaves no corpse)
Size: huge
Resistances: cold, sleep, poison
Resistances conveyed by eating: None

Due to its unusual body chemistry, A giant zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.


Name: human zombie
Difficulty: 5
Base level: 4
Base experience: 41
Speed: 6
Base AC: 8
Base MR: 0
Alignment: -3
Frequency: Very rare, normally appears in small groups
Genocidable: Yes
ATTACK:
    Claw: 1d8
Weight: 1450
Nutritional value: 200 (but leaves no corpse)
Size: medium
Resistances: cold, sleep, poison
Resistances conveyed by eating: None

Due to its unusual body chemistry, A human zombie has no need to breathe. It is humanoid. It has no mind, and is therefore not detectable via telepathy.